Artifact for cultural heritage in Loro Piceno, Italy, 2005-present.
Overall view of the publicIntimacy project, for an Illy competition. It is a concept for a compelling bar of the future.
Interactive shopwindow for banks, you can find one in the main cities of Italy, 2005-present.
Tests, early 2004.
Get or update the Flash Player to see this movie.
A front projected wall displays fashion videos. People can select videos just pointing at them and controlling a pointer on screen. The system is portable and can be used in any environment suitable for video projection. Collaboration with Marco Barsottini and Francesco Ferrau', 2004.
Tests with real people, 2005.
The Workshop on Natural Interaction was held in Florence, Italy, in April 2004. It was a real event. Here's the worskhop webpage.
Daniele Modesto showing an interesting prototype. As a bottle is placed on the table, the virtues of the wine are depicted on the table around the bottle, 2004.
Tests, 2004.
Get or update the Flash Player to see this movie.
An experiment about ambient displays and peripheral perception. An ordinary wall clock that gives non critical informations such as websites accesses, news and weather forecasts associated with sound icons. The system was on 24 hours a day for some months in the lab, and provided useful information when needed, while not disturbing and interrupting the researchers. Developed at MICC in 2002.
Get or update the Flash Player to see this movie.
Interaction with scenes and objects visualized on a large rear projection display or a multi-viewpoint auto stereoscopic plasma display. Interaction is based on user gestures and voice commands. This system has been hosted for several months in Palazzo Vecchio, Florence, showing the changes that the city is going through. Developed at MICC with Thomas Alisi, Marco Barsottini and Francesco Ferrau', 2003.
Get or update the Flash Player to see this movie.
Technological platform for an artwork by Lorenzo Pizzanelli, hosted in Palazzo delle Papesse museum in Siena; multiple users could smash digital flies projected on the walls using real flyswatters, 2003.
Back Next

